Blue Eyed Book - 13-Eye Rigged Asset
Does the asset require any add-ons or external scripts?
No. The rig works entirely with native Blender tools. No add-ons are required.
Which Blender version is supported?
The asset was created and tested in Blender 3.6 LTS. Newer versions should work without issues.
Can I use this in commercial projects?
Yes. You can freely use and modify the asset for any commercial or non-commercial project.
Resale or redistribution of the files is not allowed.
Is the book game-ready?
The asset is low-poly and comes with baked 2K PBR textures, making it suitable for use in real-time engines.
However, the rig is designed for Blender animation, not for engine-native skeleton retargeting.
Does the Look-At system work automatically?
Yes. Just enable the Damped Track constraint as described in the User Guide. The book will follow the Look_Here target.
Why are there multiple .blend files?
MASTER: Full-quality materials and node setups.
EXPORT: Optimized version using baked textures (ideal for exports).
EEVEE: Faster viewport performance with simplified materials.
Can I remove the glass layer on the eyes?
Yes. In the EEVEE file it’s already simplified, and you can hide or delete the Eyes_Ext mesh in any version.
What should I do if the eyes don’t move?
Make sure you’re in Pose Mode and using the correct controllers (Master, Group A/B/C, or Look_Here).
All steps are explained in the included User Guide.
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