Bomb Squad Police Character, Rigged Stylized 3D Model

Orhan in Humans


Requirements

  • Blender 4.5 LTS (the file was saved in Blender 4.5). It may open in Blender 4.2 or newer, but only 4.5 has been confirmed.
  • The rig was made with Auto-Rig Pro. Posing and animating the bones works in plain Blender. Auto-Rig Pro tools such as IK/FK snapping need the Auto-Rig Pro addon.
  • Materials are set up for EEVEE and also work in Cycles.

Files included

  • bomb-squad-character-rigged-blender.blend: the main file with rig, shape keys, color variants and packed textures
  • fbx/bomb-squad-character-rigged.fbx
  • gltf/bomb-squad-character-rigged.glb
  • obj/bomb-squad-character.obj and .mtl, plus textures.zip (unzip next to the OBJ so the textures folder sits beside it)

First use

  1. Open the .blend file, or in your own scene use File > Append and pick the bomb-squad collection.
  2. Select the rig bomb-squad-Rig_rig and switch to Pose Mode to pose the character.
  3. To change the body type, select a mesh (for example body), open Object Data Properties > Shape Keys and move the fatty, builder or skinny value. Every clothing piece has the same shape keys; set them to the same value so the outfit matches.
  4. To change the outfit color, select the shirt or pants, open Material Properties and swap the material to shirts-2, shirts-3 or shirts-4 (or pant-2, pant-3 or pant-4).
  5. To remove gear, hide the helmet, jacket or other pieces in the Outliner.

Mesh details

  • About 9,900 triangles across 14 objects
  • One UV map per object
  • 2K textures (2048 and 2000 pixel), base color and normal

Limits

  • The character comes in a T pose with no animations included.
  • Shape keys are separate per object. If you want one slider to drive all of them, add a driver or use a shape key sync tool.
  • Only the shirt and pants change color. Gloves, boots, helmet and armor keep the same colors.
  • Textures come as base color and normal maps. There are no separate roughness or metallic maps.

Troubleshooting

  • Pink textures in the OBJ: unzip textures.zip so the textures folder sits next to the .obj and .mtl files.
  • Clothes do not match the body: check that the same shape key value is set on the body and on every outfit piece.
  • Shape keys missing after FBX import: enable blend shape (morph) import in your target app.
  • Rig UI panel missing: the rig works without it. Install Auto-Rig Pro if you want its extra panel and snapping tools.
$9

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Details
Published 2 days ago
Blender Version 2.6x - 5.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Rigged, Normal-Mapped, Textured
License Royalty Free