BooleanBite: 1-Click Procedural Edge Damage for Blender

Shift4cube in Modeling


Overview

BooleanBite is a Blender add-on designed to quickly add procedural edge damage and wear to hard-surface models using a non-destructive Boolean-based workflow. It allows artists to achieve realistic chipped edges and surface breakup with a single click, while keeping the original mesh editable.

This add-on is ideal for:

  • Hard-surface modeling

  • Game assets

  • Props and environment art

  • Product visualization


Requirements

  • Blender Version: Blender 4.0 or newer

  • Works with mesh objects only


Installation

  1. Download the add-on .zip file after purchase.

  2. Open Blender.

  3. Go to Edit → Preferences → Add-ons.

  4. Click Install, select the downloaded .zip, and confirm.

  5. Enable BooleanBite from the add-ons list.


How to Access BooleanBite

  • Select a mesh object

  • Open the 3D Viewport

  • Press N to open the sidebar

  • Navigate to the BooleanBite tab


Basic Usage (1-Click Workflow)

  1. Select the object you want to damage.

  2. Open the BooleanBite panel.

  3. Click Apply Edge Damage.

  4. Procedural edge damage is applied instantly using modifiers.

The effect is fully non-destructive and can be adjusted at any time.


Customization Options

BooleanBite provides adjustable parameters to control the look of the damage:

  • Damage Amount – Controls how strong the edge wear is

  • Edge Sharpness – Defines how sharp or rounded the damaged edges appear

  • Random Seed – Generates variation for different damage patterns

  • Boolean Resolution – Controls the quality and accuracy of the Boolean result

All settings update in real time.


Modifier Stack

BooleanBite works entirely through Blender modifiers:

  • Boolean

  • Bevel

  • Geometry-based masking

You can reorder, tweak, or disable modifiers at any time for full control.


Applying or Removing Damage

  • To finalize the damage, apply the modifiers manually.

  • To remove the effect, simply delete or disable the BooleanBite modifiers from the stack.


Performance Tips

  • For high-poly meshes, adjust Boolean resolution for better performance.

  • Apply modifiers only when the design is finalized.

  • Use viewport display levels while working for smoother interaction.


Limitations

  • Designed for hard-surface meshes (not organic sculpting)

  • Very thin geometry may require manual cleanup

  • Best results on clean topology

Overview

BooleanBite is a Blender add-on designed to quickly add procedural edge damage and wear to hard-surface models using a non-destructive Boolean-based workflow. It allows artists to achieve realistic chipped edges and surface breakup with a single click, while keeping the original mesh editable.

This add-on is ideal for:

  • Hard-surface modeling

  • Game assets

  • Props and environment art

  • Product visualization


Requirements

  • Blender Version: Blender 4.0 or newer

  • Works with mesh objects only


Installation

  1. Download the add-on .zip file after purchase.

  2. Open Blender.

  3. Go to Edit → Preferences → Add-ons.

  4. Click Install, select the downloaded .zip, and confirm.

  5. Enable BooleanBite from the add-ons list.


How to Access BooleanBite

  • Select a mesh object

  • Open the 3D Viewport

  • Press N to open the sidebar

  • Navigate to the BooleanBite tab


Basic Usage (1-Click Workflow)

  1. Select the object you want to damage.

  2. Open the BooleanBite panel.

  3. Click Apply Edge Damage.

  4. Procedural edge damage is applied instantly using modifiers.

The effect is fully non-destructive and can be adjusted at any time.


Customization Options

BooleanBite provides adjustable parameters to control the look of the damage:

  • Damage Amount – Controls how strong the edge wear is

  • Edge Sharpness – Defines how sharp or rounded the damaged edges appear

  • Random Seed – Generates variation for different damage patterns

  • Boolean Resolution – Controls the quality and accuracy of the Boolean result

All settings update in real time.


Modifier Stack

BooleanBite works entirely through Blender modifiers:

  • Boolean

  • Bevel

  • Geometry-based masking

You can reorder, tweak, or disable modifiers at any time for full control.


Applying or Removing Damage

  • To finalize the damage, apply the modifiers manually.

  • To remove the effect, simply delete or disable the BooleanBite modifiers from the stack.


Performance Tips

  • For high-poly meshes, adjust Boolean resolution for better performance.

  • Apply modifiers only when the design is finalized.

  • Use viewport display levels while working for smoother interaction.


Limitations

  • Designed for hard-surface meshes (not organic sculpting)

  • Very thin geometry may require manual cleanup

  • Best results on clean topology

$2

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Details
Sales 90+
Published 8 months ago
Blender Version 3.5 - 5.0
Extension Type N/A
Render Engine Used Cycles, Eevee
License Mit