How to Make a Room-Scale VR Experience | Blender to Unreal Engine 4 Virtual Reality Tutorial Series
What's Included:
Video Tutorial Files (mp4 format. 2720x1530 resolution (UHD 4K). Glorious stereo audio. In color.)
- Part 1 - Setting Up Eevee & Unreal For VR - 34:31
- Part 2 - Modelling The Room - 37:32
- Part 3 - Modelling The Details - 41:50
- Part 4 - Building the Holotable - 39:37
- Part 5 - Animating in Blender for Unreal Engine 4 - 37:57
- Part 6 - UV Layout Made Easy! - 20:25
- Part 7 - Cameras, Blend Shapes, Rendering & Compositing - 29:45
- Part 8 - Baking Materials for Eevee & Unreal Engine 4 - 46:31
- Part 9 - Lightmaps VS Dynamic Lighting - 33:40
- Part 10 - The NLA editor, Sequencer & Exporting Animations - 40:32
- Part 11 - Lights, Atmosphere & Audio - 39:30
Project Files (Blender 2.8x -2.9x):
- Part 1 - Setting Up Eevee & Unreal For VR.blend
- Part 2 - Modeling The Room.blend
- Part 4 - Building the Holotable.blend
- Part 5 - Animating in Blender for Unreal Engine 4.blend
- Part 6 - UV Layout Made Easy!.blend
- Part 7 - Cameras, Blend Shapes, Rendering & Compositing.blend
- Part 8,9,10 - NLA editor, Sequencer & Exporting Animations.blend
Project Files (Unreal Engine 4):
- BountyHunterDen_v2.uproject
- All build, config and content folders
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