Artemis3D
4 months ago
Hi Keith,
Thank you for the kind words and for the support, I really appreciate it.
I’m glad to hear BQR fits well into your concept art workflow, especially on smaller and simpler shapes that’s exactly one of the core use cases it was designed for.
Regarding larger and more complex meshes, I’m definitely exploring ways to improve stability and flexibility within the limits of Blender’s modifier system. It’s a challenging area, but feedback like yours is very helpful for guiding future improvements.
Thanks again for using BQR and for taking the time to share your thoughts.