Camera Live Preview
Will this work with my existing camera animation/rig?
Yes — it reads the camera's current transform every frame, so it updates through animation, drivers, or scripted camera moves automatically.
Can I preview more than one camera at once?
Not in v1.0.0 — it always shows the active camera. Multi-camera support is a strong candidate for a future update.
Does this slow down my viewport?
It uses Blender's own offscreen GPU rendering — the same machinery a real View3D uses — and respects your current shading mode (Solid / Material Preview / Rendered), so its cost tracks whatever shading mode you're already working in.