Cartoon Baseball Player - Rigged 3D Character

ZUDRIT by ThreeDee in Humans


Cartoon Baseball Player - Quick Start

Open the supplied Blender project to work with the native rig. Use Pose Mode to select rig controls, choose a prepared pose, and adjust the camera and lighting before rendering. Facial shape keys and controls are available where supplied in the native project.

Keep extracted texture files beside the corresponding FBX or OBJ export. Use Blender File > External Data > Find Missing Files if you relocate unpacked textures. OBJ is static geometry; use Blender or a compatible FBX/GLB importer for rigged workflows.

Product support and updates are included for 12 months. Contact the creator through Superhive for help with the supplied files.

Original character: Cartoon Baseball Player

$68$47.60

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Dev Fund Contributor
Published 1 day ago
Blender Version 4.5 - 5.2
Render Engine Used Cycles
License Royalty Free