CHECK MESH
v3.0.0 Latest
Added
- New native core: mesh analysis now runs in a compiled, multithreaded engine instead of Python, with the same results as before (every checker was compared face by face against the previous version).
- Every checker uses the native core, in Object Mode and Edit Mode: triangles, elongated triangles, n-gons, non-manifold, poles & bowties, non-flat faces, intersecting faces, overlapping geometry, UV seams and sharp edges.
- All platforms supported: Windows x64, Linux x64, macOS Apple Silicon and macOS Intel. Everything is included in the extension package, nothing to install separately.
- Native core status shown at the bottom of the add-on preferences.
Improved
- Individual checkers up to several hundred times faster on large meshes (non-flat detection on 500k faces: 1.46 s → 5 ms).
- Overlay redraws about 15× faster during edits: overlays keep up with the geometry instead of lagging behind.
- Consistent results for non-flat faces between Object Mode and Edit Mode: degenerate quads (two vertices at the same position) are now reported in both.
- Automatic fallback to the previous Python engine if the native core cannot load on a system.
Requires Blender 4.2 or newer.
v2.0.7
Added
- Seven new checkers: non-flat faces, UV seams, sharp edges, intersecting, bowtie, boundaries & overlapping.
- Elongated triangles added to the overlay, with a dedicated select & fix operator.
- Bowtie added to the overlay, with a dedicated select & fix operator.
- Non-Manifold Faces overlay added to the non-manifold checker.
- Retopology overlay is now supported.
- Sculpt mode — trim and non-flat checkers are now live.
- Fix All button — applies every fixable checker across all selected meshes.
- Safe Apply Scale operator — compensates for children and modifiers.
- Check Mesh can now be added to Quick Favorites and toggled with a shortcut.
- Diagnostic panel now includes selection & fix operators for each checker.
- Alert when no UV map is present.
- Alert when a non-uniform scale is detected.
- Visual feedback — selecting a mesh triggers a short Fresnel-based green flash confirming it passes validation; a red flash signals non-uniform scale.
Improved
- Overall speed and overlay drawing performance.
- Vulkan edge width is now fixed.
- Select Non-Manifold now catches non-manifold edges, non-manifold faces and floating edges.
- The UI list is now scrollable and sorts meshes by polycount (descending).
v1.1.0
- Use Modifier Stack option added in preferences.
- Option to choose the panel location in preferences: overlay panel or any N-panel.
v1.0.0 Initial Release
- Initial release.
$7.77
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| Blender Extension Compatible | Yes |
| Sales | 100+ |
| Published | 9 months ago |
| Blender Version | 4.0 - 5.0 |
| Extension Type | Add-on |
| Render Engine Used | Cycles, Eevee |
| License | GPL |
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