Check Mesh

KewlSheet in Modeling


CHECK MESH

v3.0.0 Latest
Added
  • New native core: mesh analysis now runs in a compiled, multithreaded engine instead of Python, with the same results as before (every checker was compared face by face against the previous version).
  • Every checker uses the native core, in Object Mode and Edit Mode: triangles, elongated triangles, n-gons, non-manifold, poles & bowties, non-flat faces, intersecting faces, overlapping geometry, UV seams and sharp edges.
  • All platforms supported: Windows x64, Linux x64, macOS Apple Silicon and macOS Intel. Everything is included in the extension package, nothing to install separately.
  • Native core status shown at the bottom of the add-on preferences.
Improved
  • Individual checkers up to several hundred times faster on large meshes (non-flat detection on 500k faces: 1.46 s → 5 ms).
  • Overlay redraws about 15× faster during edits: overlays keep up with the geometry instead of lagging behind.
  • Consistent results for non-flat faces between Object Mode and Edit Mode: degenerate quads (two vertices at the same position) are now reported in both.
  • Automatic fallback to the previous Python engine if the native core cannot load on a system.
Requires Blender 4.2 or newer.
v2.0.7
Added
  • Seven new checkers: non-flat faces, UV seams, sharp edges, intersecting, bowtie, boundaries & overlapping.
  • Elongated triangles added to the overlay, with a dedicated select & fix operator.
  • Bowtie added to the overlay, with a dedicated select & fix operator.
  • Non-Manifold Faces overlay added to the non-manifold checker.
  • Retopology overlay is now supported.
  • Sculpt mode — trim and non-flat checkers are now live.
  • Fix All button — applies every fixable checker across all selected meshes.
  • Safe Apply Scale operator — compensates for children and modifiers.
  • Check Mesh can now be added to Quick Favorites and toggled with a shortcut.
  • Diagnostic panel now includes selection & fix operators for each checker.
  • Alert when no UV map is present.
  • Alert when a non-uniform scale is detected.
  • Visual feedback — selecting a mesh triggers a short Fresnel-based green flash confirming it passes validation; a red flash signals non-uniform scale.
Improved
  • Overall speed and overlay drawing performance.
  • Vulkan edge width is now fixed.
  • Select Non-Manifold now catches non-manifold edges, non-manifold faces and floating edges.
  • The UI list is now scrollable and sorts meshes by polycount (descending).
v1.1.0
  • Use Modifier Stack option added in preferences.
  • Option to choose the panel location in preferences: overlay panel or any N-panel.
v1.0.0 Initial Release
  • Initial release.
$7.77

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Details
Blender Extension Compatible Yes
Sales 100+
Published 9 months ago
Blender Version 4.0 - 5.0
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL