CHRONO-FLUX PLASMA RIFLE
A production-ready sci-fi weapon asset designed for real-time games, cinematic projects, and next-generation game engines.
The Chrono-Flux Plasma Rifle combines retro-futuristic design with detailed mechanical construction, realistic material definition, and an emissive plasma system.
The asset was created through a complete Highpoly → Lowpoly PBR workflow, from detailed hard-surface modeling and retopology to UV unwrapping, baking, texturing, rendering, and Unreal Engine 5 integration.
TECHNICAL SPECIFICATIONS
• Highpoly: 3,515,006 Tris
• Lowpoly: 76,190 Tris
• 4K PBR Texture Sets
• BaseColor
• Roughness
• Metallic
• Normal
• Ambient Occlusion
• Emissive
• Unreal Engine 5 Tested
• Third-Person Scale
• Blender / Marmoset Toolbag / Substance Painter Workflow
PRODUCTION WORKFLOW
Highpoly Modeling
→ Retopology
→ UV Unwrapping
→ Baking
→ PBR Texturing
→ Rendering
→ Unreal Engine 5 Integration
INCLUDED ASSET FILES
• Highpoly Source Mesh – 3,515,006 Tris
• Lowpoly Game-Ready Mesh – 76,190 Tris
• FBX / OBJ / BLEND
• 4K PBR Texture Sets
• Complete Blender Scene
• Unreal Engine 5 Project
• Reference Files
17+ HOUR WORKFLOW TUTORIAL
The Full Pack includes a complete silent screen-recorded workflow covering the entire asset creation process:
• Highpoly Modeling & Mechanical Detailing
• Lowpoly Optimization & Retopology
• Advanced UV Unwrapping & Packing
• Baking
• PBR Texturing in Substance Painter
• Blender Rendering
• Marmoset Toolbag Rendering
• Unreal Engine 5 Integration
• Material Setup
Note: The tutorial is silent and contains no voice-over. It is presented as a high-quality screen-recorded production workflow.
HIGH → LOWPOLY
3,515,006 Tris → 76,190 Tris
The asset is designed as a complete study of a professional hard-surface game-asset workflow, from initial modeling through final real-time presentation.