Chrono-Flux Plasma Rifle
# CHRONO-FLUX PLASMA RIFLE
## Overview
Chrono-Flux Plasma Rifle is a detailed sci-fi weapon asset created for real-time games, cinematics, visualization, and professional 3D workflows.
The asset was created from scratch using a complete Highpoly → Lowpoly PBR workflow, including hard-surface modeling, mechanical detailing, retopology, UV unwrapping, baking, PBR texturing, rendering, and Unreal Engine 5 integration.
The design combines a retro-futuristic industrial aesthetic with mechanical components, detailed surface construction, and an emissive plasma system.
## Technical Specifications
Highpoly:
3,515,006 Tris
Lowpoly:
76,190 Tris
Texture Resolution:
4K PBR
Texture Maps:
- BaseColor
- Roughness
- Metallic
- Normal
- Ambient Occlusion
- Emissive
The asset was tested in Unreal Engine 5 using a Third-Person scale setup.
## Included Files
The product includes:
- Highpoly Source Mesh
- Lowpoly Game-Ready Mesh
- Blender File
- FBX
- OBJ
- 4K PBR Texture Sets
- Complete Blender Scene
- Unreal Engine 5 Project
- Reference Files
## Production Workflow
The asset was created through the following workflow:
Highpoly Modeling
→ Mechanical Detailing
→ Retopology
→ Lowpoly Optimization
→ UV Unwrapping
→ Baking
→ PBR Texturing
→ Blender Rendering
→ Marmoset Toolbag Rendering
→ Unreal Engine 5 Integration
## 17+ Hour Workflow Tutorial
The Full Pack includes a 17+ hour silent screen-recorded tutorial covering the complete production process.
The tutorial includes:
- Highpoly Modeling
- Hard-Surface Modeling
- Mechanical Detailing
- Lowpoly Optimization
- Retopology
- Advanced UV Unwrapping & Packing
- Baking
- PBR Texturing in Substance Painter
- Blender Rendering
- Marmoset Toolbag Rendering
- Unreal Engine 5 Integration
- Material Setup
The tutorial is completely silent and contains no voice-over. It is presented as a screen-recorded production workflow so you can follow the complete process from modeling to final presentation.
## Highpoly → Lowpoly
Highpoly: 3,515,006 Tris
Lowpoly: 76,190 Tris
The included highpoly and lowpoly versions allow you to study and use the complete asset-production workflow, from detailed source modeling to an optimized game-ready mesh.
## Software
The asset was created using:
- Blender
- Substance Painter
- Marmoset Toolbag
- Unreal Engine 5
## Unreal Engine 5
An Unreal Engine 5 project is included for testing and real-time presentation.
The asset was tested using a Third-Person scale setup.
## Notes
The product contains both the finished asset files and the complete production workflow tutorial.
Please make sure you have the required software and appropriate versions before purchasing.
If you have any questions about the included files or product, please check the FAQ below.
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