This scene represents a modern Central European city intersection. It includes multi-lane roads, a central tram corridor with tracks and a tram stop, traffic lights, road signs, bike lanes, sidewalks, overhead tram wires, street lighting, residential apartment buildings with ground-floor shops, and various urban props.
A major update has been applied. The overhead tram cables now have a subtle natural sag, which creates more believable tension along the tram lines. In addition, surface imperfection textures have been added to many materials, introducing slight dirt and wear so the environment no longer appears overly clean and artificial.
The scene is built in real-world scale using a clean and modular structure. It is suitable for cinematic renders, animations, architectural visualization, and game prototyping. The layout supports wide establishing shots, street-level cameras, and long camera movements along the roads and tram tracks.
All assets are organized and animation-ready. Most materials follow a PBR-based workflow. Some textures are sourced from Polyhaven and other CC0-licensed libraries. All textures, including advertising posters, were hand-created without any use of AI.
The scene can be used as a standalone environment or as a solid base for expanding larger urban city projects.