Constraint Manager is a Blender add-on for riggers and animators who need fast, non-destructive control over large numbers of constraints.
It lets you organize constraints from one or more armatures into named constraint collections, then mute, unmute, and scale their influence as a group. Collections can be built manually or populated automatically from selected pose bones, making it easy to manage complex rigs with layered IK, FK, space switches, and corrective setups.
The add-on provides a clean sidebar panel with live filtering, batch toggling, and direct constraint renaming, so you can find and adjust exactly what you need without digging through bones and constraint stacks. All changes are applied to the original constraints, with no duplication or baking, making it safe to use throughout animation and rig-iteration workflows.