CG Cookie Core Fundamentals: Blender 5.2 LTS Self-Study Bundle

CG Cookie in Video Tutorials


CORE Fundamentals
A complete Blender curriculum, from first cube to complete scenes.
11 coursesCreated for 5.2 LTS336 lessons, 47+ hours

Pay once, download everything, and the files are yours to keep. No subscription.

You finished the donut. 🍩
Now what?

Almost every Blender artist hits this wall. The tutorial ends and you're staring at an empty scene with no idea what to make, or how. Following along and starting from scratch turn out to be two very different skills.

There's no shortage of Blender tutorials out there. What's usually missing is any sense of which one to watch next.

CORE gives you that order. Eleven courses across the main disciplines of Blender, each one building on the last, so you always know what comes next and why.

The courses, in order
A hard-surface prop modeled in Blender for the Mesh Modeling course
01
3D MESH MODELING
With Chris Bailey
Model props and objects, from hard-surface pieces to clean subdivision surfaces.
A sculpted organic character from the Digital Sculpting course
02
DIGITAL SCULPTING
With Chris Bailey
Shape creatures and characters out of a digital ball of clay.
A lit scene from the Lighting course
03
LIGHTING
With Jesse Schuuring
Light your scenes on purpose, in both Cycles and EEVEE.
A shader node based material from the Materials and Shading course
04
MATERIALS & SHADING
With Chris Bailey
Build materials from scratch with Blender's shader nodes.
A textured character from the Texturing course
05
TEXTURING
With Chris Bailey
Unwrap, paint, and texture surfaces you'd be happy to put in a portfolio.
An animated object from the Animation course
06
ANIMATION
With Chris Bailey
Make things move, and learn what's going on behind every keyframe.
A rigged character with bone controls visible from the Rigging course
07
RIGGING
With Wayne Dixon
Build rigs that let your characters bend where they should and nowhere else.
A grid of physics simulations from the Physics course
08
PHYSICS
With Kenny Phases
Simulate fire, fluids, cloth, and things falling apart.
The finished composite from the Compositing course
09
COMPOSITING
With Zach Easton
Fix and finish your renders in post, without re-rendering a single frame.
A grease pencil character illustration from the Grease Pencil course
10
GREASE PENCIL New
With Paul Caggegi
Draw and animate in 2D, right inside your 3D scenes.
A procedural mining laser effect from the Geometry Nodes course
11
GEOMETRY NODES New
With Chris Bailey
Build procedural setups you can tweak with a slider instead of remodeling by hand.
 
Who's teaching
Chris Bailey
CHRIS BAILEY
Six of the eleven courses, including Modeling, Sculpting, and Geometry Nodes
Jesse Schuuring
JESSE SCHUURING
Lighting
Wayne Dixon
WAYNE DIXON
Rigging
Kenny Phases
KENNY PHASES
Physics
Zach Easton
ZACH EASTON
Compositing
Paul Caggegi
PAUL CAGGEGI
Grease Pencil
A few things you'll build
A wrecking ball demolition rigid body simulation
Physics
WRECKING BALL
A chained wrecking ball knocking down a stack of rigid bodies, with zero keyframes.
A two dimensional energy blast composited onto live action footage
Compositing
COMPOSITING 2D ELEMENTS
A glowing energy blast tracked to a moving camera and dropped into live action footage.
A procedural mining laser effect built with geometry nodes
Geometry Nodes
THE MINING LASER
The final Geometry Nodes exercise, where a Boolean node does the melting.
We've done this before

The first version of CORE, built for Blender 4.2, has been watched for more than 1.27 million minutes, and hundreds of you bought it right here on Superhive. V2 follows the same path, rebuilt for 5.2 LTS, plus Grease Pencil and Geometry Nodes, two courses we've wanted to add for years.

What you get
All 11 courses and their project files. 336 video lessons, ready to download as soon as you check out.
Built on Blender 5.2 LTS. It's the long-term support release, so the version you learn on stays supported for a good long while.
Yours to keep. It's a one-time purchase. Download everything and it stays on your drive for good, no subscription required.
A guide to the downloads. A short PDF with the course order and what's inside each archive, so you know where to start.
Before you buy
Buying for a school, studio, or team?
This purchase covers one person. For classrooms and teams we offer multi-seat licenses, with PO and net-30 invoicing if you need it. Email [email protected] and we'll sort you out.
I already have a CG Cookie subscription. Do I need this too?
If you're on an annual CG Cookie membership, CORE V2 is already included at cgcookie.com, along with the rest of the library. This Superhive version is for people who'd rather buy once and own the files.
What if I want the full CG Cookie library later?
Email [email protected] and we'll credit what you paid for CORE here toward an annual CG Cookie membership.
It's kind of a big deal.

Questions before you buy? Email [email protected] and a real person will get back to you.

CG Cookie
Teaching Blender since 2008. We're old and stuff.

  • Full CORE 5.2 LTS bundle (all 11 courses + project files) for one person. Lifetime access to this edition.

    $199
  • Full CORE 5.2 LTS bundle (all 11 courses + project files) for one instructor and their students, up to 30 per year. For schools, colleges, and training programs. Institutional email required. Larger programs or multiple classrooms? Email us.

    $1,499
$199

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Details
Sales 300+
Rating
3 ratings
Published 4 months ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
License Royalty Free