Cg Cookie Core Fundamentals: Blender 5.2 Lts Self-Study Bundle

CG Cookie in Video Tutorials


CORE / Blender 5.2 LTS
From first cube
to capable artist

Eleven courses covering the full path through Blender, in order, taught by the Blender fanatics, rebuilt from the ground up for Blender 5.2 LTS + two new courses.


11
Courses
6
Instructors
5.2
Blender LTS
Lifetime
Access
The gap
You finished the donut. 馃崺
Now what?

Every Blender artist hits this wall. The tutorial ends, and the confidence does not show up with it. You can follow along just fine. Making up your own thing is a different story.

The problem is not you. The internet has ten thousand Blender tutorials and, generally, no map.

CORE is the map. Eleven courses covering the core disciplines of Blender, in the right order, taught by the Blender industry fanatics. We rebuilt the whole thing for Blender 5.2 LTS. We mapped the route. You take the steps.

11 courses. One path.
Every discipline, in order
A hard-surface prop modeled in Blender for the Mesh Modeling course
COURSE 01
3D Mesh Modeling
With Chris Bailey
Model anything in Blender, from hard-surface props to clean subdivision surfaces.
A sculpted organic character from the Digital Sculpting course
COURSE 02
Digital Sculpting
With Chris Bailey
Shape organic creatures and characters from a digital ball of clay.
A lit scene from the Lighting course
COURSE 03
Lighting
With Jesse
Light a scene with intent, in both Cycles and EEVEE Next.
A shader node based material from the Materials course
COURSE 04
Materials
With Chris Bailey
Build any material from scratch with Blender鈥檚 shader nodes.
A textured character from the Texturing course
COURSE 05
Texturing
With Chris Bailey
Unwrap, paint, and texture production-ready surfaces.
An animated object from the Animation course
COURSE 06
Animation
With Chris Bailey
Make anything move, and understand the data behind every keyframe.
A rigged character with bone controls visible from the Rigging course
COURSE 07
Rigging
With Wayne Dixon
Rig your characters to move and articulate the right way.
A grid of physics simulations from the Physics course
COURSE 08
Physics
With Kenny Phases
Simulate fire, fluid, cloth, and destruction that actually holds up.
The finished composite from the Compositing course
COURSE 09
Compositing
With Zach Easton
Finish your renders in post, without re-rendering a single frame.
A grease pencil character illustration from the Grease Pencil course
COURSE 10
Grease Pencil NEW
With Paul Caggegi
Draw and animate in 2D, right inside your 3D scenes.
A procedural mining laser effect from the Geometry Nodes course
COURSE 11
Geometry Nodes NEW
With Chris Bailey
Build procedural systems that adapt instead of modeling by hand.
Who is teaching
Meet the crew
Chris Bailey
Chris Bailey
Modeling 路 Sculpting 路 Materials 路 Texturing 路 Animation 路 Geometry Nodes
Jesse
Jesse
Lighting
Wayne Dixon
Wayne Dixon
Rigging
Kenny Phases
Kenny Phases
Physics
Zach Easton
Zach Easton
Compositing
Paul Caggegi
Paul Caggegi
Grease Pencil
A few of the 11
See it in motion
A wrecking ball demolition rigid body simulation
Physics
Wrecking Ball
A chained wrecking ball dismantling a rigid body stack, no keyframes involved.
A two dimensional energy blast composited onto live action footage
Compositing
Compositing 2D Elements
A glowing energy blast pinned to a moving camera and composited onto a live action plate.
A procedural mining laser effect built with geometry nodes
Geometry Nodes
Building The Mining Laser
A Boolean Operation node doing the actual melting, wired inside the final exercise.
Proof
This path already works

CORE is not a cold start. Students have watched more than 1.27 million minutes of CORE V1, built for Blender 4.2, and hundreds of bundles have already sold right here on Superhive. V2 is the next version of that same path: rebuilt for 5.2 LTS, with two new disciplines we have wanted to add for years.

What you get
Everything, one time
All 11 courses, with project files. Delivered to this same product on August 4, 2026.
Built on Blender 5.2 LTS. The long-term support release. Plan around it without worrying about the next point update breaking your files.
One-time purchase. Download everything and keep it forever. No subscription required.
The CORE V2 Course Pack, available today. Your course roadmap, the delivery timeline, and a proper thank-you from the team.
Before you buy
Buying for a school, studio, or team?
This purchase covers individual use. For classrooms and teams we do multi-seat licensing with PO and net-30 invoice options. Email [email protected] and we will get you sorted.
I already have a CG Cookie subscription. Do I need this too?
CORE V2 is included with an active annual CG Cookie subscription at cgcookie.com, along with the rest of the CG Cookie library. This Superhive bundle is the buy-once, own-it-forever option. Pick whichever fits how you learn.
CORE / Blender 5.2 LTS
It's kind of a big deal.

Eleven courses, one path, rebuilt for Blender 5.2 LTS.聽

CG Cookie
Teaching Blender since 2008, we're old and stuff.聽

  • Full CORE 5.2 LTS bundle (all 11 courses + project files) for one person. Lifetime access to this edition.

    $199
  • Full CORE 5.2 LTS bundle (all 11 courses + project files) for one instructor and their students, up to 30 per year. For schools, colleges, and training programs. Institutional email required. Larger programs or multiple classrooms? Email us.

    $1,499
$199

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Details
Sales 300+
Rating
3 ratings
Published 2 months ago
Blender Version 5.2
Render Engine Used Cycles, Eevee
License Royalty Free