Crack! - Splitting & Filling Mesh

Inlet in Rigging


Location
Panel
Properties ‣ Sidepanel

Actions
Crack! (split)
With a loop selected (a single and complete line of vertices that form one single ‘loop’ with no branches or breaks in between), clicking Crack! will split the model along that line into two, with the addition of then creating a new face in between, on both new pieces.
Split mode will split the model in two. They will be different pieces of ‘mesh’ in the same ‘object.

Crack! (separate)
Will do the same as above, except it will be made into 2 different objects, both with a new face generated along the line of the split. This means if your object was “solid” (without holes) before, it will be similarly solid after.
$9.21

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Details
Published 11 months ago
Blender Version 3.6 - 5.0
Extension Type N/A
Render Engine Used Blender-Game-Engine, Cycles, Eevee
License GPL
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