Cross Converter - Cycles To Octane Material Converter
Does it handle complex 100+ node shaders?
Yes! Cross Converter uses deep recursive graph traversal and intent tracing, reliably converting massive 100+ node production shaders.
Alpha/transparency?
Yes. Handles alpha properly.
How do I update the gamma of textures if I change settings?
ou can use the "Update Selected Material" or "Update All Materials" buttons in the panel to reapply settings (like Gamma changes) without re-converting materials.
Does it handle Displacement?
Yes. Displacement is fully supported. You can choose between Texture Displacement and Vertex Displacement in the add-on preferences.
Emission on glass materials?
Yes. Preserved on high-transmission materials.
Does this support Node Groups?
Yes. v3.0 converts node groups to Octane groups. After conversion, you can adjust values at group level (contrast, coat, color, and other exposed sliders).
If a group must be flattened first, turn on Auto Ungroup. It unpacks the group, keeps links and values, then converts. You can also use Ungroup Nodes in the panel manually.
Blender 5.2+ compatible?
Yes. Tested with 4.5 through 5.2+.
Where can I get support?
The fastest way is to use the Instagram or Discord buttons located inside the "Help & Updates" section of the addon panel itself. You can also message me here on Superhive.