Description
Stop exporting and importing. Cross Engine is a real-time two-way link between Unreal Engine 5 and Blender: send it across, edit it where the tools are better, and push it straight back. Everything runs on your own machine, with no account and no external service.
⨠Key Features:
š One Click, Both Directions: Send a selection, a folder, an asset or a whole level to Blender, and get the result straight back into the editor.
šÆ Live Transform and Selection: Drag an object in either app and the other follows while you drag. Selection and camera can follow too.
šļø Review Before It Lands: Every incoming change is listed with what it really does, conflicts are flagged, and anything you decline is offered again later.
šØ Editable Material Nodes: Materials rebuild in Blender as real node trees across around fifty node types, with an automatic baking fallback for procedural ones.
š¦ Almost Everything Travels: Static and skeletal meshes, collision, sockets, LODs, cameras, lights, curves, landscape height and Blender hair as grooms.
š Local and Private: No account, no external service. Runs on your machine or across two computers on an address you name.
We recommend backing up your project or using source control before working with the bridge, especially if Auto Apply Updates is enabled. The review window and undo protect individual changes, but they are not a substitute for a backup.
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Join the Leartes Discord channel for live support and discounts.