Crystal Forge is a procedural crystal generator for Blender designed to quickly create stylized crystals, individual shards, complex clusters, and cut gemstones.
Create everything from simple quartz formations and sharp crystal pillars to floating clusters, branching crystal structures, damaged formations, and polished gems. Everything remains procedural and editable, allowing you to change the shape, proportions, details, distribution, and random seed while Crystal Forge rebuilds the mesh automatically.
Choose from a large collection of ready-to-use presets or build your own crystal designs using detailed controls for shape, size, tips, facets, irregularity, crystal distribution, growth direction, branching, and more.
Crystal Forge also includes a procedural damage system capable of generating impacts, broken tips, slices, scratches, cracks, and debris. Damage uses its own seed, allowing you to create multiple damaged variations while preserving the original crystal shape.
Key Features
Procedural Shards, Clusters, and Gems
Real-time editable generation
Extensive collection of crystal and gemstone presets
Independent random seeds for repeatable variations
Customizable crystal shape, size, facets, tips, bends, and irregularity
Procedural crystal clusters with configurable distribution and growth
Main/hero crystal controls
Stacking and embedded crystal formations
Floating crystal formations
Procedural branching for crystal trees and complex formations
Damage system with impacts, crushing, slices, slashes, cracks, and debris
Create intact and broken versions of the same crystal
Optional mesh merging, soft edges, and weighted normals
Clean, closed meshes with planar faces and mostly quad topology
Adjustable resolution for creating different levels of detail
Face attributes for identifying individual facets and crystals
Designed for easy export to game engines through FBX, glTF, and other standard formats
English and Spanish interface support
Crystal Forge is especially suited for games, stylized environments, fantasy scenes, resource nodes, magical formations, props, icons, and procedural asset creation.
Create a crystal, choose a preset, adjust the parameters, change the seed, and generate as many variations as your project needs.
Requires Blender 5.2 or newer.