DEAD SIMPLE MOTION • FOR BLENDER
Stop Animating
The Boring Stuff.
Live procedural motion tools for objects, cameras and bones—without rebuilding the same constraints, drivers and looping keyframes.
Select. Click. Animate.
Traffic • Spaceships • Drones • Cameras • Planets • Characters • Props • Debris • Machinery • Music Visuals
BEFORE → AFTER
A Finished Scene Can Still Feel Dead.
Watch the same scene go from static to alive with traffic, camera movement, orbiting objects, environmental FX and secondary motion.
Same scene. A whole lot more life.
THE ENTIRE WORKFLOW
Three Steps. That's It.
| 1 Select | 2 Apply | 3 Adjust Live |
No node maze. No repetitive setup. Bake only when you are ready.
THE TOOLKIT
Everything You Keep Needing. In One Place.
Rotate + Swing
Create endless spinning, controlled rotation and pendulum-style motion.
Wheels • Fans • Turbines • Planets • Signs • Machinery • Hanging Props
Spawn + Looper
Send objects continuously through the scene or create adjustable back-and-forth motion.
Traffic • Spaceships • Trains • Conveyors
Orbit + Daisy Train
Circle, ellipse, infinity, square and full 3D spherical motion with automatic object spacing.
Satellites • Drones • Rings • Chains • Snakes • Atoms • Electrons
Follow + Pickup + Drop + Throw
Follow objects or animated bones with delay. Attach props, release them or build a throw with an editable landing point and arc.
Weapons • Balls • Tools • Packages • Props • Character Interaction
FX
Hover • Shake • Bob • Vibration • Camera Motion • Music Visuals
MORE THAN A CIRCLE
Orbit Objects Around Objects or Animated Bones.
| BONE ORBITS | CLOSED RINGS | SNAKE-LIKE CHAINS | ATOMS + ELECTRONS |
WHERE IT GETS POWERFUL
Mix and Match Complex Motion.
Rotating, Swinging, Orbiting, Spawning, Looping, FX Vibrations, Follow, and Audio reactions. Thousands of possible combinations.
YES—CAMERAS TOO
Instant Camera Motion. One Click.
Orbiting • Camera Dolly • Follow Character • Floating Camera • Micro Jitter • Handheld Camera • Camera Shake • Underwater • Drunk Camera
PICKUP • DROP • THROW
Make characters interact with objects. Attach props to bones, then drop or throw them with an adjustable trajectory.Â
AUDIO-REACTIVE MOTION
Make Motion React to Sound.
Load MP3 or WAV audio and drive motion from the full mix, bass, mids or highs.
Music Visualizers • Engines • Concerts • Magic • Sci-Fi Machinery • Impact FX
PRO • FOUNDER'S LAUNCH OFFER
Bring Dead Scenes to Life.
Regular price: $29.99
$14.99
SAVE $15
Limited Time Only
Select. Click. Animate.
Dead Simple Motion for Blender
COMPARE EDITIONS
Start for $1. Unlock More with Pro.
Try Rotate, Circle Orbit, Looper and three FX—Breathing, Alakazam and Handheld Camera—with Full-band audio-reactive Breathing and unlimited playback and rendering. Choose the full version for advanced motion, character tools and the complete FX library.
| Feature | $1 Lite | Full Version Pro · $14.99 launch |
|---|---|---|
| Rotate — axes, speed, direction, Key In/Out | ✓ | ✓ |
| Swing — self-pivot or selected target | — | ✓ |
| Circle Orbit — radius, height, speed | ✓ | ✓ |
| Sphere, Ellipse, Square, Infinity Orbit | — | ✓ |
| Daisy Train / Closed Train Loop | — | ✓ |
| Orbit camera focus control | — | ✓ |
| Spawn — direction and per-object variation | — | ✓ |
| Looper — back-and-forth motion with smooth ends | ✓ | ✓ |
| Advanced Looper — per-object speed variation, random axes and camera focus | — | ✓ |
| Curve Motion — editable motion path | — | ✓ |
| Follow objects or rig bones | — | ✓ |
| Follow Delay — trail behind the target | — | ✓ |
| Follow Smooth — soften starts and stops | — | ✓ |
| Character Pickup — attach to an object or bone | — | ✓ |
| Character Drop — release while preserving position | — | ✓ |
| Throw Key In/Out — capture start and landing poses | — | ✓ |
| Throw arc and live motion preview | — | ✓ |
| Throw speed, spin, bounce, and air drift | — | ✓ |
| Breathing FX | ✓ | ✓ |
| Alakazam FX | ✓ | ✓ |
| Handheld Camera FX | ✓ | ✓ |
| Complete Object, Camera, and Audio Visualizer FX | — | ✓ |
| Audio-reactive Breathing — Full band | ✓ | ✓ |
| Audio reaction across supported motion tools | — | ✓ |
| Bass / Mids / Highs and per-object band variation | — | ✓ |
| Motion stacking | Included tools | All compatible tools |
| Multiple-object selection | ✓ | ✓ |
| Unlimited playback and rendering | ✓ | ✓ |
| Safe Clear / Clear All | ✓ | ✓ |
| Watermarks or time limits | None | None |