Desert Cliff Generator

HRB store in Procedural Generators


Will there be updates or additional content?
Yes. Such as Unreal engine shader expansion, blending with terrain, new formations etc...
Do you offer refunds?
Refund policy follows Superhive's standard terms. Please review Superhive's refund policy before purchase.
What if I only use Blender and don't need Unity?
The Unity shader is included in both licenses but optional. Blender artists can ignore it entirely — the full Blender system works standalone.
Can I customize the pebble scatter?
es. Control density, scale, and which surfaces receive pebbles via exposed sliders in the modifier panel.
Will this work on mobile/VR platforms?
The meshes work on any platform. Performance depends on poly count and target hardware. Use LODs for mobile optimization.
Do I need UV mapping experience?
No. Triplanar projection eliminates UV seams automatically. The shader handles texture placement — no manual UV work required.
What textures are included?
4K PBR texture set per : Normal maps (OpenGL), Roughness, Ambient Occlusion, and Albedo.
Can I edit the Geometry Nodes system?
Absolutely. The entire node system is open and editable. Modify parameters, add features, or use it as a learning resource.
Does the Unity shader work in both URP and HDRP?
Yes. Shader Graph source files included for both render pipelines. One material setup works in both.
Can I combine different cliff formations?
Yes. The modular system lets you stack and combine formations to create arches, walls and complex rock clusters.
Are the cliffs optimized for games?
Yes. Remesh modifier produces clean topology suitable for LOD generation.
Can I use this in commercial projects?
Personal license is for non-commercial use only. Commercial license covers client work, games for sale, and commercial productions.
Does it work with Unreal Engine?
Yes. Export FBX with applied modifiers and use the included 4K texture set. Unreal shader not included, It will be available in the next update.
How do I export to Unity?
Apply all modifiers in Blender, export as FBX. Import to Unity and apply the included triplanar shader.
Can I change the colors and textures?
Yes. Full color controls via sliders. Normal maps and roughness textures are swappable — bring your own or use the included textures.
What version of Blender do I need?

Blender 5.1  or newer. Uses native Geometry Nodes — no addons required.

  • For personal projects and learning purposes

    $8.19 $9.99
  • For commercial projects

    $16.39 $19.99
$8.19

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Details
Sales 10+
Rating
1 ratings
Dev Fund Contributor
Published 5 months ago
Blender Version 5.1 - 5.2
Render Engine Used Cycles, Eevee
License Royalty Free