Dice
Can I use Dice commercially?
Yes. You can freely use Dice in both personal and commercial Blender projects. The generated meshes have no licensing restrictions—they're yours to use however you like. This is a common question from professionals and can reassure potential customers before they buy.
I found a bug or need help.
Feel free to leave a comment on the product page or contact me by email. I typically respond within 24–48 hours.
Is it fast?
Yes.
Dice is built on Blender's Geometry Nodes system, providing real-time feedback while adjusting the resolution.
Is Geometry Nodes knowledge required?
Not at all.
The add-on automatically builds the node setup for you. Just press Dice Mesh and start adjusting the settings.
Is it destructive?
Everything stays completely procedural until you apply the modifier.
Does it work with any mesh?
Yes.
Dice works on virtually any mesh object, including hard-surface models, primitives, imported assets and procedural objects.
Can the generated grid become curves?
Yes.
Dice can output either polygon meshes or curves, making it useful for motion graphics, technical renders and Geometry Nodes workflows.
Can I convert the result into editable
es.
Simply apply the modifier whenever you're ready to continue modeling.
Can I control each axis separately?
Yes.
You can link all axes together for uniform cubes or adjust X, Y and Z independently for custom proportions.
Does it modify my original mesh?
No.
Dice works as a Geometry Nodes modifier, allowing you to edit or remove it at any time before applying.
Which Blender versions are supported?
Dice requires Blender 4.5 or newer.
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