Dissolution - Dissolve Mesh Into Particles With Geometry Nodes

codesignprojects in Simulations & Effects


A lightning-fast Geometry Nodes setup that dissolves any 3D object into a swarm of particles.

Apply the node group to your mesh, tweak the neatly labeled parameters, and instantly generate a dynamic disintegration effect. Looking to dissolve into a wireframe mesh instead? Check out the Mesh Variant here.

▶ Video Demos: YouTube | Instagram

How it works: The setup drives invisible surface points with a noise simulation, scattering them like wind blowing sand. 3D particles are instanced onto these points, automatically stretching and rotating dynamically based on their velocity. Simultaneously, a synchronized custom shader transitions the original solid mesh into transparency, creating a seamless illusion of the object breaking apart into a flying swarm.

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Features & Capabilities:

  • Fully customizable noise transformation and disappearance timing.
  • Dynamic particle stretching and rotation matched to the movement direction.
  • Velocity-based scaling (particles shrink as they accelerate/disappear).
  • Original mesh vertices seamlessly follow the dissolution shape.
  • The setup exports a synchronized dissolve_fac float attribute directly to the shader editor.

What's Included:

  1. The core Dissolve-to-Particles node setup.
  2. An additional example file featuring a glowing emission variant.

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Developer Note:

This node tree is designed to be as clean and readable as possible. Everything is built from the ground up to provide a robust core concept, complete with internal labels and explanations.

You are highly encouraged to open the control node and dissect the tree! It is structured not just as a plug-and-play tool, but as a foundation for you to embellish, reverse-engineer, and customize for your own projects.

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⚡ Bundle & Save: Both the Particle Disintegration and Mesh Dissolve systems (plus complete example project files) are bundled together in the Dissolution Suite — get both architectures here.

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Support & Contact:

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$3.90

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Details
Sales 60+
Published over 1 year ago
Blender Version 4.4 - 5.3
Render Engine Used Cycles, Eevee
License Creative Commons