A Blender 5.2+ extension that generates highly realistic, fractal-like mountain ridges using a Diffusion-Limited Aggregation (DLA) algorithm.
Instead of relying on standard noise textures, this add-on simulates the random walk of thousands of particles to create natural, branching ridge structures. It automatically generates a heightmap, applies it to a plane, and sets up a Geometry Nodes displacement pipeline with non-destructive, real-time controls.