Metahuman Dna Importer For Blender

Souhail Ninia in Materials and Shading


New · v0.6.1

MetaHuman DNA Importer
for Blender

✔ Blender 4.0 – 5.x ✔ MetaHuman 5.0 – 5.7 ✔ Real-time facial rig ✔ Round-trip to UE5 ✔ Rigify-ready

New in v0.6.1

The biggest update yet faster, more creative, and easier to install.

Drag and drop install
📦 DRAG-TO-INSTALL
Drag the file into Blender and it's installed.
4D Sculpt
🖌 4D SCULPT
Pose the face, then jump straight onto any active shape key and sculpt or edit the expression live.
Export morphs to UE5
↺ EDITS BACK TO UE5
Sculpted shape keys are baked into the DNA your edits show up in Unreal.
Real-time facial rig
⚡ REAL-TIME FACE RIG
Drag controls and sliders 40× faster.

See it in action

Build a MetaHuman in one panel
ONE GUIDED PANEL
easy steps, top to bottom: choose resolution and LOD, then add meshes, materials, skeleton and the facial panel.
SKIN & GROOM LOOK-DEV
Materials and textures come in automatically with live sliders.
Live skin and groom controls
Reusable grooming packages
REUSABLE GROOM PACKS
Swap hair, eyebrows, beard and mustache from a preview library or package your own as .dnapack files and reuse them on any MetaHuman.
ROUND-TRIP TO UE5
Export a clean DCC folder head.dna, body.dna and Maps. Mesh edits and sculpted morphs are baked into the DNA.
Export back to Unreal Engine 5
Reusable grooming packages
Rigify
Generate a complete Rigify rig in one click, ready for posing and animation.

Everything included

Meshes & LODs
Import head & body meshes with selectable texture resolution and LOD0–7.
Materials & Textures
Auto skin, eyes, teeth and groom materials with live skin HSV, tint, roughness, SSS & specular.
Skeleton & Face Panel
Full skeleton plus a facial control board and N-panel sliders grouped by region, with X-mirror.
Real-time Rig Logic
Corrective shape keys driven live as you pose fast enough for fluid expression work.
4D Sculpt
Sculpt or edit any active shape key right from the panel.
.dnapack
Import or create your own .dnapack asset packages.
Export to UE5
DCC export of head/body DNA with mesh and morph edits
Rigify
Generate a Rigify rig.

Requirements

Blender 4.0 up to 5.1
MetaHuman A downloaded character with DNA / source files available locally (5.0–5.7)
Rigify Enable Rigify in Blender if you want to generate a Rigify rig

Disclaimer: This is an independent Blender add-on and is not affiliated with, endorsed by, or sponsored by Epic Games. MetaHuman and Unreal Engine are trademarks of Epic Games, Inc.


  • Includes the addon + a starter package.

    $15.99
$15.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Sales 70+
Rating
3 ratings
Published 3 months ago
Blender Version 3.6 - 5.1
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL