Door Woodthreeparts (Rigged)

Alexandre Mulek in Furnishings


The Door WoodThreeParts is formed by an armature and only a mesh.


Armature:

You find 9 bones on armature which are distributed in two layers. The animation bones are in the first layer, the gear bones are in the second layer.


Constraints:

The bones have locked transformations and constraints that limit the movements.



Drivers:

The drivers control the Deadbolt depending on the rotation of the Key Outside and Key Inside bones. The drivers also simulate real movement.


Mesh:

The mesh has 4.862 vertices.


Vertex Groups:

You find 11 vertex groups: 4 mesh parts; 7 armature bones.


Modifiers:

The Door WoodThreeParts mesh comes with 4 modifiers: an Armature; a Bevel Wood that ignores metal parts; a Bevel Global that limits by angle; a Subdivision modifier.


Other Information:

  • basic UV;
  • no textures;
  • no materials;
  • jamb width 15 cm;
  • hole size 210 x 80 cm.
$3.90

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Details
Dev Fund Contributor
Published about 3 years ago
Blender Version 3.1 - 4.4
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Rigged, Animated
License Royalty Free
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