Project Shotgun is made in Blender 3.12, then textured and rendered in Cycles render. Updated to 4.3
Textures are baked, has baked normal map, AO map and roughness map.
Project is tested in Unity Game Engine with baked textures.
Resolution of all baked textures is 2048x2048.
Project is UV-Unwrapped and UV-Mapped.
Project in Shotgun-Unity file format does not including any cameras or lightings and it is Game Ready.
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File formats:
FBX, OBJ, MTL, BLEND
Geometry:
Shotgun:
Verts: 7,546
Faces: 6,759
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Project has applied Rotation, scale and Normals are flipped outside.
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