Ibrahim Topal
9 days ago
Hi, can you mail/DM with the problem you're having? You can also send me a (simplified) file and I can take a look at it if you want.
This item has an average rating of 5 from 29 ratings by the community.
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Excellent tool, can´t wait to test V2 animation capabilities. Keep up the good work!
Great addon, really great results, huge time safer and really fast support!! Thank you!
Awesome addition to my workflow,
What I think would be great is just having a short video tutorial in addition to the demo video on how to use this starting with new file just so everything is noob freindly :)
Excellent results for a great price - had a minor issue on one of my own scenes, but messaged the author & thanks to his quick responses all sorted in the end.
Unfortunately, the simulation doesn't work on three-quarters of the assets... it works on the cube and that's it. I've tried multiple times following the tutorials, but it only works on the cube...
Ibrahim Topal
9 days ago
Hi, can you mail/DM with the problem you're having? You can also send me a (simplified) file and I can take a look at it if you want.
Great plugin! Would it be possible in a future update to enhance how droplets adhere to surfaces, allowing the droplet meshes to conform more naturally to the object's curves for increased realism?
so I will leave temporary review here, cause there is no update within a year, please do make an announcement if there is work in progress
Yeah, its very simple to install and begin with, but it miss a deatiled tutorial.
How can i use this with a new file?
Ibrahim Topal
over 4 years ago
Open your scene, where you want droplets on. Now drag and drop one of the downloaded blend files (example scenes work, too) into your scene and choose append. Look for the folder "Nodetree" and select the dropletgenerator. Now you have everything you need in your scene. Select the object you want droplets on and add a new geometry nodes modifier. From the dropdown menu choose the dropletgenerator. You should now see droplets on your object. Change the settings to your liking. If you are having issues; make sure you are using at least Blender 3.1 and your object does not have inverted normals.
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| Sales | 6100+ |
| Rating |
29 ratings
|
| Dev Fund Contributor | |
| Published | over 4 years ago |
| Blender Version | 5.2 |
| Render Engine Used | Cycles, Eevee |
| License | Royalty Free |
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