Dup_x

Bookyakuno in Modeling


Continuously place objects by dragging them onto the mesh surface.

Simply drag to simultaneously adjust the placement, scale, and rotation of the objects.


Menu

  • 3D View > Sidebar (T) > dup_x tool icon

Keymap

operation function
Drag Add object
Ctrl + Drag Adjust selected objects
Ctrl + Click Select object
Shift Tweak
C Set an instance object
G + Drag Slide local XY position
S + Drag Scale only operation
R + Drag Rotation only operation
Z + Drag Slide in the Z direction
Right-click/Esc Cancel operation

Option


  • instance

    • The instance object to use during dragging. If not specified, the active object will be used.

  • Use randomly from the collection.

    • Uses objects from the specified collection as random instance sources.

  • Duplicate link

    • Create an instance as a linked copy.

  • Use randomly from the collection.

    • This will randomly use an object from the specified collection as an instance.

Placement Options

  • Basic scale

    • The initial scale factor for the duplicates to be placed.

    • If you want to allow for some leeway in making small adjustments, set it to around 0.5.

  • Adjust the scale

    • Adjust the scale while dragging.

  • Adjust the rotation

    • Adjust the rotation while dragging.

  • Surface offset

    • The distance to move away from the hit surface in the direction of the normal.

  • Align to normal

    • Align the local Z-axis of the duplicate to the hit surface normal.

  • Inherit instance rotation

    • Maintain the rotation of the instance object before surface alignment.

Modifier

  • Boolean

    • The instance to be placed will be used as the Boolean object for the hit surface object.

    • The created instance is added to the Cutters collection.

  • mirror

    • Add a mirror modifier to each instance you have placed.

    • By setting the Mirror Object option, you can make that object the mirror axis.

Adjustment mode

Holding down G/S/R/Z while left-dragging adjusts the transform of the active object.

The G key slides the object along the XY plane.
The Z key slides the object along its local Z axis.

Within the dup_x tool, you can switch the active selection by pressing Ctrl + click.

operation function
G + Drag Slide local XY position
S + Drag Scale only
R + Drag Rotation only
Z + Drag Slide in the Z direction.

Add-on settings

  • Scale sensitivity

    • The sensitivity of the drag distance used for scaling.

  • Shift fine adjustment

    • The adjustment multiplier used while holding down the Shift key.


Documents


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Details
Published 14 days ago
Blender Version 5.2
Extension Type N/A
License GPL