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  EASY RIGIFY  —  Product Description

Complete Character Rigging ToolKit

. For Blender 4.2+

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Documentation

https://dwaynejnr-alt.github.io/Easy-Rigify/


 


HOW EASY RIGIFY WORKS

01 — MARK

Place visual markers on the important anatomical points of your character.

You can work with:

  • Body
  • Shoulders
  • Upper Arms
  • Hands & Elbows
  • Fingers
  • Face

Markers give you a clear visual target for where your Rigify bones should be positioned.


02 — DETECT

Start manually or let Easy Rigify detect your character's anatomy automatically.

Automatic detection can help place markers for:

  • Body
  • Arms
  • Legs
  • Fingers
  • Face

You can still adjust the markers manually whenever you need precise control.


03 — ALIGN

Once your markers are ready, Easy Rigify aligns the Rigify metarig to them.

Instead of manually positioning the metarig bone by bone, Easy Rigify uses your marker placement as the guide.

Your markers determine where the metarig goes.


04 — GENERATE

Once the metarig is aligned, continue with the normal Rigify workflow and generate your final rig.

Easy Rigify does not replace Rigify.

It makes the difficult metarig setup step faster and more visual.


WHY EASY RIGIFY?

Work With Markers — Not Bones

Manually positioning a Rigify metarig can mean repeatedly moving, rotating and scaling bones to match your character.

Easy Rigify changes the workflow.

Place the points where you want the rig to go, then align the metarig to those points.

You Stay in Control

Automatic detection is a starting point, not a restriction.

Move, adjust and refine your markers until the placement matches your character.

Rigify Remains Rigify

Easy Rigify works with the Rigify system you already know.

You still get the Rigify workflow and generated control rig — Easy Rigify simply removes much of the tedious metarig positioning.


CORE RIGGING FEATURES

Marker-Based Rigging

Use visual markers to define the important anatomical locations of your character.

Markers can be placed and adjusted before aligning the Rigify metarig.


Automatic Body Detection

Automatically detect major body landmarks and create the corresponding markers.

Use the detected result as-is or refine it manually.


Finger Detection & Placement

Automatically detect and place finger markers to help position the Rigify hand and finger bones.

Designed to work with different hand shapes, proportions and finger arrangements.


Facial Markers

Create facial marker placement for characters that require facial Rigify controls.

Facial detection and placement can include areas such as:

  • Eyes
  • Eyelids
  • Nose
  • Mouth
  • Jaw
  • Chin
  • Ears
  • Brows
  • Cheeks
  • Forehead
  • Temples

Face setup can be refined manually when additional control is required.


Mirror & Live Symmetry

Work on one side of the character while keeping the opposite side synchronized.

Useful for quickly establishing symmetrical marker placement before making character-specific adjustments.


Rigify Metarig Generation

Generate the appropriate Rigify metarig setup for your character.

Support includes humanoid workflows for characters with and without facial requirements.


Automatic Metarig Alignment

This is the core of Easy Rigify.

Use your marker positions to automatically align the Rigify metarig to your character.

No more manually positioning every major bone.


Regenerate Without Losing Your Work

Need to make changes?

Regenerate your setup while preserving your existing marker workflow so you can iterate without starting over.


OPTIONAL AI-ASSISTED DETECTION

Let AI Give You a Head Start

Easy Rigify also includes optional on-device AI-assisted detection for faster marker placement.

AI-assisted detection can help identify:

  • Body landmarks
  • Fingers
  • Facial landmarks

The AI system is optional.

You do not need AI to use Easy Rigify.

The core marker-based workflow remains available for artists who prefer manual control and deterministic placement.


SKIN YOUR CHARACTER

Easy Rigify doesn't stop when the metarig is aligned.

The Full version also includes tools to help move from rig setup into character deformation.

Smart Bind

Automatically bind your character to the generated rig and get started with deformation.

Surgical Weight Fix

Correct problematic areas without having to repaint your entire character.

Weight Cleanup

Tools for:

  • Weight smoothing
  • Weight symmetrizing
  • Weight transfer
  • Influence cleanup

Joint Cleaner

Help remove unwanted deformation and weight bleeding around difficult joints.

Joint Corrective

Refine problematic deformation areas where standard weighting isn't enough.

Go from metarig setup to a usable character workflow without leaving Blender.


ANIMATION & EXPORT

Once your character is rigged, Easy Rigify provides additional tools for continuing your production workflow.

Retarget

Transfer animation between compatible rigs and characters.

Fan Bones

Create additional supporting bones for specialized deformation and rigging requirements.

Unreal & Unity Export

Prepare your rigged character for common game-engine workflows.

Skirt & Kilt Rig

Additional rigging support for garments that require their own controllable deformation.


WORKFLOW TOOLS

Easy Rigify also includes a collection of tools designed to make the rigging process easier to manage.

  • Marker Hints
  • X-Ray workflow
  • Mesh Selection Lock
  • Update Checker
  • Bug Reporting
  • Diagnostic tools
  • Regeneration tools

The goal is simple:

Spend less time fighting the rig and more time working on your character.


WHO IS EASY RIGIFY FOR?

Character Artists

Speed up the process of preparing characters for Rigify.

3D Artists

Reduce repetitive metarig positioning when working on multiple characters.

Animators

Get from character mesh to a usable Rigify setup faster.

Game Artists

Prepare characters for production and game-engine workflows.

Freelancers & Studios

Reduce repetitive setup time across character projects.

Existing Rigify Users

If you already use Rigify but dislike manually positioning the metarig, Easy Rigify is built specifically to simplify that part of the workflow.


WHY NOT JUST USE RIGIFY?

Rigify is already an excellent rig-generation system.

The difficult part for many artists is preparing the metarig.

You have to position the bones to match your character's:

  • Proportions
  • Spine
  • Shoulders
  • Arms
  • Hands
  • Fingers
  • Legs
  • Feet
  • Face

Easy Rigify focuses on that preparation step.

Rigify gives you the rig.

Easy Rigify helps you get the metarig into position.


FROM CHARACTER TO RIG

Traditional workflow

Character → Add Metarig → Manually Position Bones → Adjust → Adjust Again → Generate

Easy Rigify workflow

Character → Place/Detect Markers → Align Metarig → Generate

The result is the same Rigify ecosystem — with a much more visual setup process.

 

 

REQUIREMENTS

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- Blender 4.2 or newer.

- Rigify (ships with Blender) enabled.

 

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Location

View3D Sidebar > Easy Rigify (press N in the 3D Viewport)


License

Easy Rigify is released under the GNU General Public License v3.0 or later (GPL-3.0-or-later).


Support

Each tab includes a Help button that opens the corresponding documentation. For bug reports, use the Report Bug button in the addon preferences — it opens a pre-filled email directly to the developer.


  • Includes AI Detect

    $24 $30
  • Includes AI Detect

    $79.20 $99
  • Auto detect no AI

    $12 $15
$24

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 25% of product price

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Details
Blender Extension Compatible Yes
Sales 10+
Rating
3 ratings
Published 5 months ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL
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