polygoniq
9 months ago
Thank you guys! :) Always improving!
This item has an average rating of 4 from 10 ratings by the community.
Purchase this item to leave a review!
Blender Dev here and Damm thank you guys so much
i know the struggle of handling thousands of assets without being stressed out and lost
Thanks again! May God bless!
Outstanding System. A must-have for professionals. Great Support!
polygoniq
9 months ago
Thank you guys! :) Always improving!
Very useful!
polygoniq
11 months ago
Hey Gerald,
We're glad you find engon useful and we will keep on making it more useful ☺️
All the best,
Adam
Love it!
polygoniq
11 months ago
Hey JanaS,
Thank you very much for the support and we're glad you're enjoying engon 🤗
All the best,
Adam
free <3
polygoniq
11 months ago
Hey Eduardo,
Not just free but also powerful 😅
All the best,
Adam
I'm having the same issue like "ttyrtyrty"
polygoniq
about 2 years ago
Sorry for the inconvenience. The same as for ttyrtyrty applies:
This likely happens when there is an other instance of engon, megaddon, or some old asset pack addon installed.
Make sure:
- you have no other engons installed (as an addon, or as an extension)
- other polygoniq addons are up to date
- there are no old deprecated polygoniq addons (botaniq_addon, traffiq_addon, megaddon, ...)
You can find all the information in the documentation https://docs.polygoniq.com/engon/1.3.0/getting_started/installation/index.html#addon-installation-conflicts.
To address this we have released a new update recently, that tries to report such issues on startup, however, if an older addon registers before the updated engon, it doesn't have a chance to report. Still, this has to be resolved manually.
If the addon's setup is corrected this way, then preferences are saved as they should be and are kept when the addon is updated. You can also use the 'Import' and 'Export' search paths to backup your asset pack paths on a local drive and reload them if needed.
im down with 'ttyrtyrty'
u guys should update ASAPPPPPPPPP
polygoniq
about 2 years ago
Sorry for the inconvenience. The same as for ttyrtyrty applies:
This likely happens when there is an other instance of engon, megaddon, or some old asset pack addon installed.
Make sure:
- you have no other engons installed (as an addon, or as an extension)
- other polygoniq addons are up to date
- there are no old deprecated polygoniq addons (botaniq_addon, traffiq_addon, megaddon, ...)
You can find all the information in the documentation https://docs.polygoniq.com/engon/1.3.0/getting_started/installation/index.html#addon-installation-conflicts.
To address this we have released a new update recently, that tries to report such issues on startup, however, if an older addon registers before the updated engon, it doesn't have a chance to report. Still, this has to be resolved manually.
If the addon's setup is corrected this way, then preferences are saved as they should be and are kept when the addon is updated. You can also use the 'Import' and 'Export' search paths to backup your asset pack paths on a local drive and reload them if needed.
I completed the installation in blender 4.2 and defined and saved the asset folder, but when I restarted Blender, the asset folders disappeared and Engon does not appear in the n-panel. I have to disable the plugin, enable it again and make the same settings again.
polygoniq
about 2 years ago
Thanks for the review and sorry for the inconvenience. This likely happens when there is an other instance of engon, megaddon, or some old asset pack addon installed.
Make sure:
- you have no other engons installed (as an addon, or as an extension)
- other polygoniq addons are up to date
- there are no old deprecated polygoniq addons (botaniq_addon, traffiq_addon, megaddon, ...)
You can find all the information in the documentation https://docs.polygoniq.com/engon/1.3.0/getting_started/installation/index.html#addon-installation-conflicts.
To address this we have released a new update recently, that tries to report such issues on startup, however, if an older addon registers before the updated engon, it doesn't have a chance to report. Still, this has to be resolved manually.
If the addon's setup is corrected this way, then preferences are saved as they should be and are kept when the addon is updated. You can also use the 'Import' and 'Export' search paths to backup your asset pack paths on a local drive and reload them if needed.
compared to the previous botaniq this is tragic
polygoniq
3 months ago
Hey Nick. Thanks for the honesty. It would be super beneficial if you could provide us with more concrete feedback on what is tragic compared to the old botaniq version, or what didn't match your expectations, so we can improve going forward.
Feel free to reach out on our Discord server, where we can discuss your feedback further.
It seemed promising at first, but after a while, the flaws started to show. Not exactly what I expected, and definitely not something I'd recommend without some serious improvements. Just felt a bit off overall.
polygoniq
over 1 year ago
Hi Shawn, thanks for the review.
We are trying to improve engon incrementally and are pushing new updates frequently.
Could you please join our Discord or write to us through the Superhive inbox what you expected and what did not work for you? Otherwise, we can't derive any value from your feedback.
Thanks
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| Blender Extension Compatible | Yes |
| Sales | 100+ |
| Downloads | 44900+ |
| Rating |
10 ratings
|
| Dev Fund Contributor | |
| Published | almost 3 years ago |
| Blender Version | 4.2 - 5.2 |
| Extension Type | Add-on |
| License | GPL |
Features summer24 3d asset library polygoniq bfcm24 summer2024 3D Workflow Optimization winter24 engon spring24