Five fuel and gas containers for shooters, survival games, industrial yards and gas stations. Each prop is a single low-poly mesh with worn PBR textures, hazard markings and dirt in the seams, and comes in several colours.
Props
- Oil barrel: 1,472 tris, 0.88 m tall, 4 colours
- Gas cylinder: 1,975 tris, 0.50 m tall, 3 colours
- Oxygen tank: 1,070 tris, 1.50 m tall, 4 colours
- Jerrycan, 20 L: 1,108 tris, 0.47 m tall, 2 colours
- Horizontal gas tank: 1,514 tris, 3.0 m long, 4 colours
Files
- ExplosivePropsPack.blend (Blender 5.2): all 17 variants as separate objects with the materials connected, each marked as an asset
- FBX low-poly and high-poly for every prop. The high-poly lines up with the low-poly, so you can rebake
- PNG textures for every variant: BaseColor, Metallic, Roughness, Normal (OpenGL) and Height, plus an AO map per prop. 2048 px, 4096 px for the gas tank
All meshes are in metres at real-world size with the pivot at the bottom centre, so they drop into a scene without rescaling.
The preview images are Cycles renders of the included .blend.
More of my models: artiquea.com