Fast Texture Bake

Azerilo in Materials and Shading


You can buy “Azerilo Smart Tools” instead of this add-on. This add-on, along with seven others, is included in that package at a significant discount.

Bake High-Quality Maps in Seconds – Without the Hassle.

The Fast Texture Bake is a production-ready Blender addon designed to simplify the process of baking normal maps and diffuse (color) maps from high-poly to low-poly models. Ideal for game developers, 3D artists, and asset creators, this tool ensures a clean, efficient workflow without digging through complicated bake settings.

Key Features

  • One-Click Normal Map Baking
    Bake detailed surface normals from high-poly models to low-poly meshes with a single button press.

  • One-Click Diffuse Map (Color) Baking
    Bake color, direct lighting, and indirect lighting with a single button press.

  • Custom Resolution Support
    Set resolutions for your normal and color maps — up to 8K supported.

  • UV & Visibility Checks
    Avoid common mistakes: the addon checks for missing UV maps and hidden objects before baking starts.

  • Cycles Engine Support
    Uses Blender's powerful Cycles render engine for accurate baking results with customizable sample count.

  • Smart Shader Integration
    Automatically sets up and neatly arranges baked maps in the low-poly object’s material node tree.

  • Organized Output
    Maps are saved as PNG files directly into your chosen folder with clear, consistent naming.


    Why Use This Addon?

    Forget the multi-step, error-prone setup of Blender’s built-in bake system. This addon handles everything from material prep to image saving — giving you clean, repeatable results every time. It’s perfect for:

    • Game-ready asset creation

    •  Retopology workflows

    • Reusing high-poly detail on optimized meshes

    • Texture baking for asset stores or production pipelines


$15

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Details
Published over 1 year ago
Blender Version 3.6 - 5.0
Extension Type N/A
Render Engine Used Cycles
License GPL