You can buy “Azerilo Smart Tools” instead of this add-on. This add-on, along with seven others, is included in that package at a significant discount.
Bake High-Quality Maps in Seconds – Without the Hassle.
The Fast Texture Bake is a production-ready Blender addon designed to simplify the process of baking normal maps and diffuse (color) maps from high-poly to low-poly models. Ideal for game developers, 3D artists, and asset creators, this tool ensures a clean, efficient workflow without digging through complicated bake settings.
Key Features
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One-Click Normal Map Baking
Bake detailed surface normals from high-poly models to low-poly meshes with a single button press. -
One-Click Diffuse Map (Color) Baking
Bake color, direct lighting, and indirect lighting with a single button press. -
Custom Resolution Support
Set resolutions for your normal and color maps — up to 8K supported. -
UV & Visibility Checks
Avoid common mistakes: the addon checks for missing UV maps and hidden objects before baking starts. -
Cycles Engine Support
Uses Blender's powerful Cycles render engine for accurate baking results with customizable sample count. -
Smart Shader Integration
Automatically sets up and neatly arranges baked maps in the low-poly object’s material node tree. -
Organized Output
Maps are saved as PNG files directly into your chosen folder with clear, consistent naming.Why Use This Addon?
Forget the multi-step, error-prone setup of Blender’s built-in bake system. This addon handles everything from material prep to image saving — giving you clean, repeatable results every time. It’s perfect for:
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Game-ready asset creation
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Retopology workflows
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Reusing high-poly detail on optimized meshes
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Texture baking for asset stores or production pipelines
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