Fast Texture Bake
How to Bake a Normal Map
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Assign the High Poly and Low Poly objects.
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Set the normal map resolution.
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Choose the output folder.
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Click Bake Normal.
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The addon will:
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Apply transforms.
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Create a non-color image.
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Set up the normal map in the shader.
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Bake using Cycles.
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Save the result to
normal.png.
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How to Bake a Diffuse (Color) Map
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Assign the High Poly and Low Poly objects.
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Set the color map resolution.
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Select baking components: Color, Direct, Indirect.
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Choose the output folder.
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Click Bake Color .
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The addon will:
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Apply transforms.
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Create and link a color texture node.
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Bake the selected components.
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Save the result to
color.png.
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