Flexi Picker – Smart Selection & Visibility Layers For Blender
What’s New in the Flexi_Picker_V03_Blender04++
Automatic Namespace Feature
We’ve introduced an automatic namespace system to significantly improve workflow flexibility.
With this feature, any selection layer you create is no longer limited to a single character. As long as another character uses an armature with matching bone names that you’ve registered, the same selection layer can be reused instantly—no additional setup required.
The system is also fully flexible—you can enable or disable the automatic namespace at any time, depending on your workflow needs.
Nested Group System (Group within Group)
You can now create groups inside other groups, allowing for a more structured and scalable control hierarchy. This is especially useful for complex rigs where organization and clarity are essential without sacrificing usability.
Key Benefits:
- 🔁 Reusable across characters within the same armature structure
- ⚡ Eliminates repetitive setup work
- 🧠 Better organization with nested group hierarchy
- 🎯 Consistent control based on bone naming
- 🔧 Flexible with on/off automatic namespace option
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