Flick Pie

TopoPen in Modeling


BLENDER ADD-ON

Flick Pie

Custom pie menus for Blender

Keep the commands you use most in a circular menu under your cursor, and save repeated steps as a single button.

Press Shift + Q in the 3D Viewport to open your pie.

Blender 4.5 or newer  ·  Tested through Blender 5.2  ·  No coding required

01  /  CUSTOMIZE YOUR MENU

Add the tools you use most

Add commands with the + button and remove them with ×. Object, Edit and Sculpt modes each keep their own layout, with up to 10 commands per menu.

Removing and adding commands in Flick Pie; remaining buttons rearrange around a circle.

02  /  COMBINE REPEATED STEPS

Run several steps with one click

Connect actions, name the sequence and place it in your pie. For example, a “Soft Edges” button can run Bevel, Subdivision Surface and Shade Auto Smooth in order.

Creating a Bevel, Subdivision Surface and Shade Auto Smooth sequence, then running it from one pie button.

03  /  SAVE YOUR SETTINGS

Save your preferred settings

Set bevel width, segments or subdivision level on each action. Use Test Workflow to check the result, Undo Test to restore the model, and Place in Pie to save. Hover a saved sequence and press S to edit it later.

Setting bevel width and segments, choosing subdivision levels, testing the sequence and saving it.

04  /  SCULPTING

Works in Sculpt mode too

Keep brushes like Clay Strips, Smooth and Grab in your Sculpt menu, with their size and strength saved. For separate settings on each brush, turn off Blender’s Unified Size and Unified Strength.

Saving Clay Strips, Smooth and Grab brush settings and selecting them through the sculpt pie.

Getting started

  1. Install the ZIP in Edit → Preferences → Add-ons → Install from Disk.
  2. Put your cursor in the 3D Viewport and press Shift + Q.
  3. Choose + to add a command, or Create Workflow to combine several actions.

You can also match your Blender theme, change the wheel size, and export or import your menus to back them up.

Good to know

Which Blender versions are supported?

Blender 4.5 or newer. Verified in 4.5.5 and 5.2.2 on Windows. Works with any render engine.

Will my setup stay saved?

Yes, if Auto-Save Preferences is on. Otherwise, use Save Preferences.

Can every action run on any object?

Commands follow Blender’s usual selection and mode rules. Workflow testing needs Global Undo enabled.


$4.99$3.24

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Published 1 day ago
Blender Version 4.5 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL