Pedro Henrique de Oliveira
8 months ago
You just have to model a simple terrain and the modifier does the rest, by applying the materials based on the surface, displacing it and scattering vegetation and trees.
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Not sure if it's good or bad at this point. It seems to work, but there are no instructions, so idk how they made the environments in the pictures or how to control what goes where.
Pedro Henrique de Oliveira
8 months ago
You just have to model a simple terrain and the modifier does the rest, by applying the materials based on the surface, displacing it and scattering vegetation and trees.
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| Rating |
1 ratings
|
| Dev Fund Contributor | |
| Published | 8 months ago |
| Blender Version | 4.5 - 5.1 |
| Render Engine Used | Cycles, Eevee |
| License | Royalty Free |
vegetation 3d forest scene Generator Trees 3D forest Fast tree oneclick Tempered procedural