Forgemaster

ZEG in Modeling


Forgemaster forges photorealistic medieval weapons inside Blender, ready for renders and game engines. Pick one of 124 weapons modeled on real museum pieces, from a Viking sword, a knightly longsword and a pirate cutlass to an Arab saif, a Persian shamshir, a Japanese katana, a Dane axe, a flanged mace, a halberd, a painted heater shield, an English longbow or a crank-wound crossbow. Then change anything: every part is a slider, a picture choice or a switch, and the weapon rebuilds live as you drag.

Eleven weapon families cover the medieval armory: swords, daggers, axes, maces, war hammers, flails, spears, polearms, shields, bows and crossbows. Blades have real cross sections, fullers, ricassos, curves, nicks and wavy flamberge edges; hilts have 14 pommel styles, guards from simple crosses to swept rapier hilts, and grips in leather, cord, wire, wood, bone, horn or Japanese tsuka wrap. Shields carry real heraldry: 23 field divisions and charges such as the lion rampant, the eagle, the fleur-de-lis and the cross, painted, worn or raised in relief.

Every surface is a real photo scan: steel ground along the blade, forged iron, rust, bronze, gold, oak, ash, walnut, horn, bone, leathers, linen and painted boards. No procedural textures and no shader tricks: each material is a plain image texture into a Principled BSDF, so it exports to Unity, Unreal and Godot exactly as you see it.

Features

  • 124 weapons in 11 families, each fully editable
  • Swords and daggers of Europe, the Middle East, Asia and the Viking age
  • Axes, maces, war hammers, flails, spears, halberds, glaives and pole-axes
  • Heater, kite, round, pavise, buckler and Moorish shields with heraldry
  • Longbows, recurve and horse bows, yumi and crossbows with string and bolts
  • 10 metals with mirror, satin and worn finishes, real wood, leather and cloth
  • Real-world sizes and an estimated weight for every weapon
  • Closed, game-ready meshes with clean UVs; export to GLB, glTF or FBX in one click
  • Random Weapon, Wild and Random Materials buttons for endless variations
  • Picture-driven sidebar with rendered thumbnails for every choice

Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.


$12

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Details
Blender Extension Compatible Yes
Published about 5 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL