Fully Procedural Ice Material

Redmoon Studio in Ice


Documentation — Importing the Material Group

Follow these steps to import the material group from the provided Blender file into your own project.

1. Open Your Blender Project

Open the Blender project where you want to use the material.

2. Open the Append Menu

Go to:

File → Append

Navigate to the Blender file containing the material group.

3. Open the Blender File

Double-click the .blend file.

You will see several folders containing different types of Blender data.

4. Select the Node Group

Open:

NodeTree

Find and select the ice material/node group provided with the product.

Click Append.

5. Use the Imported Group

The node group is now available in your Blender project.

Open the Shader Editor and add it using:

Shift + A → Node Group

Select the imported ice material group and connect it to your shader setup as instructed by the product.

Tip: Make sure you append the Node Group, not the entire material, if you only want to import the procedural material group into an existing shader setup.

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Details
Published about 2 months ago
Blender Version 4.0 - 5.2
Render Engine Used Cycles
License GPL
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