Fully Procedural Ice Material
Documentation — Importing the Material Group
Follow these steps to import the material group from the provided Blender file into your own project.
1. Open Your Blender Project
Open the Blender project where you want to use the material.
2. Open the Append Menu
Go to:
File → Append
Navigate to the Blender file containing the material group.
3. Open the Blender File
Double-click the .blend file.
You will see several folders containing different types of Blender data.
4. Select the Node Group
Open:
NodeTree
Find and select the ice material/node group provided with the product.
Click Append.
5. Use the Imported Group
The node group is now available in your Blender project.
Open the Shader Editor and add it using:
Shift + A → Node Group
Select the imported ice material group and connect it to your shader setup as instructed by the product.
Tip: Make sure you append the Node Group, not the entire material, if you only want to import the procedural material group into an existing shader setup.