F.Z. Material Kit V2 – Ultimate Material Manager For Blender

Feras Zuhair in Materials and Shading


F.Z. Material Kit V2 – Ultimate Material Manager for Blender


Supercharge your Blender workflow with F.Z. Material Kit – the definitive addon for managing, optimizing, and previewing materials in large-scale projects. Designed for artists who demand precision and speed, this toolkit lets you clean up, sync, reload, and import materials with just a few clicks.

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
✅ WHAT'S INCLUDED
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

✅ One-click material cleanup — remove unused slots, duplicates & unassigned materials
✅ Viewport color sync — sync base color, metallic & roughness for active, selected, or all objects
✅ Detect toggles — choose whether to include Metallic and Roughness in each sync
✅ Reload textures — refresh all textures globally or only the active object's
✅ Batch material import — auto-build full Principled BSDF networks from a texture folder
✅ Delete unused materials — purge zero-user materials with a confirmation step
✅ Clean dual UI — available in the 3D Viewport sidebar AND Material Properties panel
✅ Built-in support link — contact the developer directly from inside the panel
✅ Fully tested on Blender 4.4 through 5.1+

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🔧 TOOLS BREAKDOWN
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

📁 Material Utilities
• Import Materials from Folder — auto-detects BaseColor, Albedo, Metallic, Roughness & Normal maps and wires them into a full Principled BSDF node setup instantly
• Remove Duplicate Materials — cleans up .001 / .002 duplicate data blocks created by appending or linking assets
• Refresh All Textures — reloads every file-based image texture in the project
• Refresh Textures (Active) — reloads only the textures used in the active object's material

🎨 Material Sync
• Sync Active Material — reads Principled BSDF values and writes them to the viewport display color
• Sync Selected Materials — applies sync to all selected mesh objects at once
• Sync All Scene Materials — syncs every mesh object in the scene in one click
• 🔲 Detect Metallic / Detect Roughness toggles — control exactly what gets synced

🧹 Clean Up Unassigned Materials
• Remove Unused Slots (Active) — removes material slots not assigned to any polygon on the active object
• Remove Unused Slots (Scene) — does the same across every mesh object in the entire scene

🗑️ Delete Unused Materials
• Purge all zero-user materials from the project — with a confirmation dialog before anything is removed

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
🎯 WHO IS THIS FOR?
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

👉 3D artists working with large scenes and complex material libraries
👉 Archviz & product visualization artists managing hundreds of materials
👉 Anyone who appends assets and ends up with duplicate or orphaned materials
👉 Artists who want their solid viewport shading to actually match their materials

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
📦 TECHNICAL DETAILS
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

🔷 Blender Version: 4.4 – 5.1+
🔷 Extension Format: Modern Extension (blender_manifest.toml)
🔷 Render Engine: Cycles & EEVEE
🔷 License: GPL
🔷 Version: 1.1

━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
💬 SUPPORT
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

A direct link to the developer is built right into the panel. Built by a professional 3D artist with real production needs in mind — no bloat, just tools that work.

🚀 Get F.Z. Material Kit and stop wasting time on material cleanup.
$9.99

Have questions about this product?
Login to message

Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published over 1 year ago
Blender Version 4.3 - 5.1
Extension Type Add-on
Render Engine Used Cycles
License GPL