Garlic (Photoscanned)

Bruno Archviz in Game Ready


This garlic was created through the process of professional photogrammetry to be used in photorealistic renderings that demand detail in their exposures.

This product contains 3 different garlic models with their respective textures (normal, ambient occlusion and in three different formats: FBX, OBJ and Blend.

The models had their retopology reduced without loss of quality.




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Details
Published about 4 years ago
Blender Version 2.79, 2.8, 2.9, 3.0, 3.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free