Geometry Nodes Architecture Toolkit
Wall Generator Parameters
Stack Length – sets the total length of the wall. Integer values recommended. Use 0.5 for a single row.
Stack Height – defines the wall height. Integer values recommended.
Instances Gap – controls the spacing between each stone block.
Rand Min / Rand Max – minimum and maximum size range for random block dimensions.
Instance Number – controls the number of blocks; recommended values between 1 and 2.
X / Z Scale – scales each instance along the X and Z axes.
Rotation Effect – adds slight random rotation to each block on the Z axis.
Damage Activator – enables or disables stone decay.
Effect Strength (3 values) – controls decay intensity for different block groups (editable directly in the GN panel).
Floors & Stairs Generators
Both generators include parameters for:
tile/step size
spacing
randomness
irregularity
damage
scale and rotation variations
All systems are built with clean, optimized Geometry Nodes setups and are fully compatible with Blender 4.5.
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