There could have been a cool description here but I love the phrase "From words to action" too much)
With GG Addon you can:- Create an optimized system of grass or trees on your landscapes or other meshes with just a few clicks
- Use camera culling optimization by default. This method significantly REDUCES RENDER TIME and IMPROVES OVERALL PERFORMANCE, making it faster and more efficient than ever before
- Use impostors in combination with camera culling. This powerful duo dramatically reduces the amount of geometry in your scene while preserving the integrity and detail of your content.
STEP BY STEP GUIDE:
1. Add Camera Pawn to your scene
3. Create Collection for your plant meshes and insert them into it.
4. Activate PLANTS MESHES and choose your collection
5. Adjust settings and you are ready to go)
Lets create an impostor!
ANOTHER STEP BY STEP GUIDE:
1. Open New Blender Window (Its important, btw)
2. Open GG_Baker tab into N-Panel and create 2 Sided or 4 Sided template. Than create a new collection with "+" button and paste your mesh into this collection. (Reset location of your mesh by pressing ALT+G)
3. Adjust Scale of Baker. Be sure that your mesh/meshes is/are selected. Than press SELECT BAKER, because baking method is "Selected to active".
4. Choose your textures size and press Bake. You will see the result in Preview Mode of 3D viewport.
5. Name your textures in TextureSet Name field or keep it default. Than, choose folder where textures will be saved. Its very important for future export.
6. Press MAKE IT EXPORT-READY and just copy (CTRL+C) your impostor and paste (CTRL+V) it to your main scene into Impostor Collection.
7. Activate IMPOSTORS and choose a collection.
8. You are breathtaking!)
Be sure to check out the Documentation tab!
A big thank you to my mom and dad, Anna Ilchenko, Tatyana Buharova, Matt Mirgo, and my dear students. Without their help in creating, organizing, and testing, I wouldn't have been able to bring the GG Addon to life!
Feel free to ask your questions about the add-on and share your suggestions for its development—I'd be thrilled!