Gn Rigging System
Can I switch between LBS and DQS?
Yes. Skinning methods can be switched easily, allowing you to choose the deformation style that best fits your project. You can even blend all method together. This system gives you high freedom to customize it.
Which skinning methods are included?
The system supports:
Linear Blend Skinning (LBS)
Dual Quaternion Skinning (DQS)
DQS Compensation
Optimized Centers of Rotation (OCoR)
Delta Mush
Does this replace Blender Armature?
No. The system is designed to provide an Armature-like rigging and deformation workflow entirely inside Geometry Nodes while remaining compatible with standard animation workflows.