Goe Pack Foundry - Asset Library Organizer + Publisher

DanilGOE in Import & Export


Quick Start

GOE Pack Foundry turns working Blender scenes into organized Asset Browser libraries.

  1. Install the ZIP through Edit → Preferences → Get Extensions → Install from Disk.
  2. Open 3D Viewport → Sidebar (N) → Pack Foundry.
  3. Choose Entire Scene or a collection.
  4. Select the destination Asset Library folder.
  5. Choose preview quality and press Scan Scene.
  6. Review detected assets, names, tags, and warnings.
  7. Press Publish Enabled Assets.

The add-on automatically:

  • Separates models into individual assets
  • Includes required rigs, materials, textures, and dependencies
  • Generates names, tags, descriptions, and catalogs
  • Creates previews
  • Packs resources and verifies clean import
  • Registers the finished library in Asset Browser

Your original .blend file remains unchanged.

Requirements: Blender 5.2 LTS, Windows.
License: GPL-3.0-or-later.

Promotional characters are demonstration assets and are not included.

  • For 1 individual user. Includes all features and content.

    $24.99
  • For 1 user working for a business or client. Includes all features and content.

    $49.99
  • For up to 10 users in one studio or company. Includes all features and content.

    $99.96
$24.99

Support Period Included

Includes 12 months of

Extend this product’s Support Period +12 months: 50% of product price

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Details
Blender Extension Compatible Yes
Dev Fund Contributor
Published about 2 months ago
Blender Version 5.0 - 5.2
Extension Type Add-on
Render Engine Used Cycles
License GPL