Update(Decenber 2025):
Added files that bake actions and split them into separate animations(GoldFishBlenderSizeAnimBake.zip, Blender4.5.1).
This makes NLA editing easier.
https://eizouasobi.blogspot.com/2024/04/efficient-use-of-blender-assets.html
3D model and animations of Goldfish.
https://www.youtube.com/watch?v=rgR_VlMv_m0
https://www.youtube.com/watch?v=Qr5EUQAvBkQ
There are files that contains two types of scale.
GoldfishBlenderSize.blend uses blender unit system, GoldfishUE4Size.blend uses scale for UE4.
Each file contains two types of models:
GoldfishMiddlePoly
3396 Verts
3398 Faces
GoldfishLowPoly
777 Verts
920 Faces
Animation names are listed in the documentation.
Note: To import UE4, I need 3ds Max.