Grounded – Smart Scatter for Blender
No. Every setting lives in Geometry Nodes modifiers and materials saved in your file, so it renders the same on a render farm or another computer, with keyframed seasons and weather too.
The viewport budget caps what the viewport shows (400,000 by default, shared between layers) while renders get everything. Rules that are off cost nothing, and camera culling, thinning and box or point display help on very large scenes.
Yes. Select any meshes or collection instances, then the surface, and use Scatter Selected or Auto Ecosystem. One click adds season and weather to their materials.
Yes, the result is regular instances that both engines render, and season, snow and wetness work in both.
Yes. 384 of the 395 models are CC0, from Poly Haven, ambientCG, BlendSwap (license as declared by the uploader) and Smithsonian Open Access. The other 11 are made by Voyde Procedural and ship under the add-on's GPL license. Sources are listed in the add-on's CREDITS file.
That is the viewport budget. Raise it under Performance, or switch it off.
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