Hearthwood – Stylized House Generator for Blender

ZEG in Modeling


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Hearthwood builds hand-painted storybook houses in one click: crooked timber frames, chipped plaster that shows the bricks underneath, chunky stone, swooping shingle roofs, round towers with witch-hat spires, and furnished rooms you can look into.

Every beam, stone and shingle is a separate chunky piece with soft painted edges, its own color shift and grime near the ground, so the house looks hand made from every side. Pick a design, a condition and a palette, then change anything: shape, size, floors, walls, roof, windows, doors, tower, chimney, ivy, stable and yard.

One click, a new house

One click, a new house
Pick a design in the sidebar and the whole house rebuilds: walls, roof, tower, windows, yard and the rooms inside.

Surprise Me

Surprise Me
One button rolls a random design, size, roof, palette and condition. Keep clicking until you like one, then fine-tune it.

Drag a slider, watch it rebuild

Drag a slider, watch it rebuild
Width, roof pitch, spire height, roof curve: every part is a number, a choice or a switch.

Furnished inside

Furnished inside
Open the front or lift the roof off to look into planned, furnished rooms with stairs, a fireplace and lamps.

Designs

  • Forge Cottage, Thatched Cottage, Tavern, Townhouse, Witch Hut, Chalet, Manor and Farmhouse
  • Conditions New, Used, Old and Ruined: plaster chips, missing shingles, holes in the roof, grime and moss
  • Six palettes plus every color editable
  • Surprise Me for a random house, Vary and Colors to explore around the one you like

Shapes and parts

  • Floor plans Box, L, T, U, Cross, Stepped and Z, with roofs that merge into valleys and cross gables
  • House From Model: block out any volume with cubes and get a house in that shape, overhangs included
  • Stone, sandstone, plaster, timber-frame and board walls; clay, wood shingle, slate and thatch roofs
  • 8 door and 8 window designs, round and square towers, balconies, chimneys, climbing ivy, a routed cobble path
  • Stable (open shelter or closed block) with stalls, hay and paddock, and an outhouse with a cut-out door

Inside

  • Planned rooms on every floor with corridors, partition walls and six stair types
  • Room styles Home, Tavern, Smithy, Shop and Alchemist: bar and kegs, forge and anvil, counters, beds, kitchen, potion bench
  • Curtains, hanging lamps and 15 landscape paintings on the walls
  • Open the front or lift the roof off (dollhouse view) to stage scenes inside

Ready for game engines

  • Export for Game Engine: one button for Unity, Unreal Engine, Godot or glTF
  • Tiling textures plus vertex-color shading, or the whole painted look baked into one atlas
  • Separate parts (walls, windows and doors, roof, details, interior), origin on the ground, collision hulls for Unreal and Godot, LODs for Unity

Requires Blender 4.2 or newer. Tested on Blender 4.2, 4.5 and 5.2 LTS.


  • For one individual: personal and freelance projects.

    $12
  • For one person or small company using it in commercial client and product work.

    $24
  • For teams and studios: use by up to 100 artists in one organization.

    $120
$12

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Details
Blender Extension Compatible Yes
Published 1 day ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL