Hearthwood – Stylized House Generator for Blender

ZEG in Modeling


Installation

In Blender open Edit > Preferences > Get Extensions, then use Install from Disk and pick the zip.

Usage

  1. Open the sidebar (N) and the House tab, or use Add > Mesh > Stylized House.
  2. Pick a design and click Add House, or click Surprise Me.
  3. With the house selected, choose its condition, palette, size, walls and roof; open the sub-panels for the tower, windows, chimney, rooms and colors.
  4. Under Inside, switch to Open Front or Dollhouse to look into the rooms.
  5. Click Export for Game Engine, pick Unity, Unreal, Godot or glTF and save.

Game engines

Tiling Textures keeps text-sharp textures and puts the painted shading in vertex colors: glTF engines use it automatically; in Unreal multiply the Vertex Color node into Base Color. Baked Atlas bakes the full look into one texture and one material for any engine.

  • For one individual: personal and freelance projects.

    $12
  • For one person or small company using it in commercial client and product work.

    $24
  • For teams and studios: use by up to 100 artists in one organization.

    $120
$12

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Details
Blender Extension Compatible Yes
Published 2 days ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License GPL