Hearthwood – Stylized House Generator for Blender
Installation
In Blender open Edit > Preferences > Get Extensions, then use Install from Disk and pick the zip.
Usage
- Open the sidebar (N) and the House tab, or use Add > Mesh > Stylized House.
- Pick a design and click Add House, or click Surprise Me.
- With the house selected, choose its condition, palette, size, walls and roof; open the sub-panels for the tower, windows, chimney, rooms and colors.
- Under Inside, switch to Open Front or Dollhouse to look into the rooms.
- Click Export for Game Engine, pick Unity, Unreal, Godot or glTF and save.
Game engines
Tiling Textures keeps text-sharp textures and puts the painted shading in vertex colors: glTF engines use it automatically; in Unreal multiply the Vertex Color node into Base Color. Baked Atlas bakes the full look into one texture and one material for any engine.
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