Human View

upAutomat in Animation


• to set a human view : menu "View" -> "Human view", and left-click on a floor object or the grid

• to exit human view mode : press ESC ( or change tool or workspace )

- ← →  arrow keys to change position ( standing, sitting, lying )

-  "="  to set eye height

- ⇧ + left click  to save a camera with human view

- ⇧ + CTRL + left click  to stamp as object the human silhouette as scaled reference 

[after first clic] -> use arrow keys to go through


$4

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Details
Sales 100+
Rating
4 ratings
Dev Fund Contributor
Published over 4 years ago
Blender Version 3.6 - 5.2
License GPL