PoseWeave: IK Character Posing Tool for Blender

MeshMind in Rigging


Does it recognise Mixamo bone names?
The mapper recognises common Mixamo-style names, but name recognition does not guarantee full rig compatibility. Test your specific rig in Blender before production use.
Does it work with every humanoid rig?
No. Compatibility depends on the rig's hierarchy, constraints, drivers, rest pose, and control system. The supplied documentation explicitly marks test_humanoid_v1 as tested.
Does PoseWeave automatically animate an entire character?

No. It supports specific IK posing and keyframing workflows. Full-body IK optimisation, automatic balance, and automatic animation generation are outside this release's scope.

$15

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Details
Blender Extension Compatible Yes
Published about 5 hours ago
Blender Version 4.2 - 5.2
Extension Type Add-on
Render Engine Used Cycles, Eevee
License Mit